Alfonso Crawford, the Slackerjack

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milkydayy:

My brother was playing Scarlet Blade (this is  the actual game armor)  the other day and at first it was just funny how anyone would even take that seriously but then i got jealous because what the hell i want a game with a buncha skanky dudes i can check out while i play and THEN i thought of what would make that even better: food

(via ursineknight)

Source: milkydayy

    • #game design
    • #humor
    • #men
    • #pictures
  • 3 weeks ago > milkydayy
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superhappy:

nikoanesti:

joe-sparrow:

adamvian:

Tried to design a character who wears her Health-bar and Mana-bar as stockings <3

health bars with little offset delayed bars as health is subtracted are one of the subtler and finer tricks in modern game design.

That is brilliant. Love the design too!

this is awesome
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superhappy:

nikoanesti:

joe-sparrow:

adamvian:

Tried to design a character who wears her Health-bar and Mana-bar as stockings <3

health bars with little offset delayed bars as health is subtracted are one of the subtler and finer tricks in modern game design.

That is brilliant. Love the design too!

this is awesome

Source: adamvian

    • #game design
    • #pictures
    • #gif
    • #ladies
  • 3 weeks ago > adamvian
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madamlaunch:

Man, I am just never going to get the hang of this damn thing! I should return it.
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madamlaunch:

Man, I am just never going to get the hang of this damn thing! I should return it.

    • #my art
    • #pictures
    • #oc
    • #original character
    • #fighting games
    • #game design
  • 4 weeks ago > madamlaunch
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Gonna start my adventure game, tomorrow!

Fuck it, I’ll get a tablet too! I’ll BRUTE FORCE this fucker into existence!

    • #todo
    • #game development
    • #game design
    • #onegameamonth
  • 1 month ago
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madamlaunch:

The title-icon of my April-entry to #OneGameAMonth, The Final Hours of a Dead Fly, a visual novel adventure exploring self-loathing and the confounding nature of applied human consciousness from the perspective of someone that can’t quite determine if their status as living or dead.
Or are little black girl protagonists played-out since The Walking Dead game?
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madamlaunch:

The title-icon of my April-entry to #OneGameAMonth, The Final Hours of a Dead Fly, a visual novel adventure exploring self-loathing and the confounding nature of applied human consciousness from the perspective of someone that can’t quite determine if their status as living or dead.

Or are little black girl protagonists played-out since The Walking Dead game?

    • #onegameamonth
    • #game design
    • #pictures
    • #renpy
  • 1 month ago > madamlaunch
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Qoth, Version 2

    • #board games
    • #game design
    • #gaming
    • #browser games
    • #html5
    • #javascript
  • 2 months ago
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Attached is a little comic outlining what I’m trying to do with my Blender-project.

    • #animation
    • #data management
    • #game development
    • #code
    • #blender
    • #game design
    • #pictures
    • #open source
    • #foss
    • #linux
  • 2 months ago
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BL_Action seems to have the code I’m looking for, but there’s some polymorphism or something goin on, so I can’t say with certainty what objects are being manipulated.

    • #c++
    • #blender
    • #code
    • #programming
    • #game development
    • #open source
    • #foss
    • #linux
    • #game design
    • #data management
    • #animation
  • 2 months ago
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I&#8217;ve been showing Qoth to people, and I implemented a highlight-feature to allow players to see their opponent&#8217;s most recent move.
While playing against myself, I managed to barely steal a victory as Red… only to find a flaw in the game&#8217;s win-state calculation. It&#8217;s just a matter of changing some priorities, but wow! That was a deflating moment.
UPDATE: I just had to make sure the game stopped calculating after the first condition met; super easy.
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I’ve been showing Qoth to people, and I implemented a highlight-feature to allow players to see their opponent’s most recent move.

While playing against myself, I managed to barely steal a victory as Red… only to find a flaw in the game’s win-state calculation. It’s just a matter of changing some priorities, but wow! That was a deflating moment.

UPDATE: I just had to make sure the game stopped calculating after the first condition met; super easy.

    • #game design
    • #gaming
    • #slice of life
    • #board games
    • #humor
  • 2 months ago
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Q:Just curious... What language do you use? It looks like you use C++?

Anonymous

I personally stick to higher-level languages, as, after 10 years of it, I’m pretty sick of programming and computers in general. At this point, all I’m really trying to do is save the next generation some time.

image

….

In this new project, however, I’m using C++; if not C outright. It’s just a matter of using the same tools Blender is built upon. ☺

    • #anonymous
    • #programming
    • #code
    • #c++
    • #c
    • #game development
    • #game design
    • #correspondence
    • #open source
    • #foss
    • #blender
    • #linux
  • 2 months ago
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About

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Need help making games? websites? mafia hits? I'll help you do it more simply. There's a lot of nonsense out there in development, and I've got as little patience for it as you. My focus is, right now:

  • Blender / Python
  • HTML5 / JavaScript
  • PHP / Ancient Necromancy

On this site, you'll find a mix of detailed tutorials and quick tips to keep from losing nights to stupid hiccups. Along the way, I will spam fanart and digressions regarding modern survivalism, personal projects, and tales of my antagonizing the animal kingdom.

This blog is LGBT Friendly

WARNING: the author of this blog has an unhealthy interest in women, and it is periodically reflected in the content shared. Most of the sick displays will be safe for work.

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  • An Important Sidenote
  • Fluffernutter Peanut-butter with a Slice of Cheese

Me, Elsewhere

  • @MadamLaunch on Twitter
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