Alfonso Crawford, the Slackerjack

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re: visambros

Rednecks play real-life Minecraft in that they are often apt to craft and recombine things in a manner very similar to the infamous block-game.

In fact, it’s their penchant for such work that thwarts my own attempts to develop “super Legos,” because the hardware-market at large is already largely generic to similar end; thanks to the proliferation of redneck ingenuity.

    • #visambros
    • #culture
    • #gaming
  • 4 hours ago
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I realized the other day that rednecks are basically just people that play Minecraft with real life.

    • #gaming
    • #culture
  • 3 days ago
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Sick Burn v4.2.0: Blaze-It Edition

After a long hiatus, I updated Sick Burn! Here’s the gist of what was done:

  • Items that increase fire-damage now shouldn’t cause repeated stun with afterburn.
  • The Chargin’ Targe, Splendid Screen, and Cozy Camper all grant immunity to stun.

The first thing is a bug-fix I ought to have taken care of long ago, but the second thing maybe needs some explaining.

As TF2 fans may know, there’s a lot of talk about implementing an official in-game lobby-system with per-match item-bans. If that’s the direction TF2 is going, it behooves Sick Burn to follow suit.

Let’s say a Pyro is just too good, eh? As it stands, you can’t keep the Pyro from using their most damaging tactics, so the opposing team has to decide: do they want a Demo to be on firefighting-duty, or are sticky-traps too necessary to give up? With or without a strict restriction on how many demomen are allowed on a team, that’s a considerable question; as you’re sacrificing a lot of potential options for the sake of stopping one class.

The counter-measure to the above is for the Pyro’s team to ban the shields, which would allow their star player to operate freely; but, at the same time, they would lose two restrictions that may have been better choices. The counter to the counter is, in effect, the entire rest of the game. For example, the Vaccinator grants enough resistance to flame as to negate stunning, and is applicable to the entire team! This is all without considering each weapon and item the other classes have that would prove problematic.

The whole idea of Sick Burn and the recent proposals for the game proper is to inject new variety into the game, at the higher and lower levels, and I feel that this new addition aids in that pursuit.

    • #pyro
    • #tf2
    • #modding
    • #sourcemod
    • #gaming
  • 5 days ago
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visambros replied to your photo: It’s so funny how they die like that.
I really want to play this game, but I’m concerned about the douchebags. I keep on hearing stories about really rude people that play this game. It looks really fun though.

I really can’t comment on this, because I have a knack for somehow only hanging out in the more chill and reasonable corners of the internet. All the hate and aggression people go on about I encounter only very rarely. ^^;

    • #visambros
    • #correspondence
    • #gaming
    • #culture
  • 5 days ago
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It’s so funny how they die like that.
Pop-upView Separately

It’s so funny how they die like that.

    • #pyro
    • #tf2
    • #gaming
    • #pictures
  • 6 days ago
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I’ve been awake too long.
I should not be like this after watching the Smash Brothers trailer.
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I’ve been awake too long.

I should not be like this after watching the Smash Brothers trailer.

    • #me
    • #gaming
    • #fighting games
    • #smash bros
    • #e3
    • #pictures
    • #men
    • #beards
    • #nintendo
  • 1 week ago
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georgetakei:

B + Down worked on Brad…

I feel some kind of way about George Takei being a Pokémon-fan….
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georgetakei:

B + Down worked on Brad…

I feel some kind of way about George Takei being a Pokémon-fan….

    • #gaming
    • #humor
    • #pictures
    • #nintendo
    • #pokemon
  • 1 week ago > georgetakei
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With all this talk about changing up TF2, I’m really hyped about updating Sick Burn.

    • #tf2
    • #gaming
    • #modding
    • #sourcemod
  • 1 week ago
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I’M-A BEAT YOU WITH A CANE, YOU AIN’T JUMPED ON THIS, MOTHERFUCKER. THE CLOCK IS TICKING.
ME, AT VISAMBROS
    • #humble bundle
    • #gaming
  • 1 week ago
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Q:Ooh! OohOohOoh!! Mememe!!! *raises hand* Why don't you start using Unity3d with the big boys like me? ouo

kittfiev

My current projects are about more than just a finished product. They are about fixing long-standing problems in the artistic, cultural, and industrial facets of video gaming. No engine provides a data-management system on par with Blender, and that is absolutely the most critical component to my entire plan.

In the future, with other games that have different goals, I have no qualms whatsoever using tools I’m not using now: those tools just don’t help with what I am trying to do right now.

    • #kittfiev
    • #game design
    • #python
    • #blender
    • #data management
    • #open source
    • #foss
    • #culture
    • #gaming
    • #correspondence
    • #tmi tuesday
    • #business
    • #programming
    • #code
  • 3 weeks ago
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About

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Need help making games? websites? mafia hits? I'll help you do it more simply. There's a lot of nonsense out there in development, and I've got as little patience for it as you. My focus is, right now:

  • Blender / Python
  • HTML5 / JavaScript
  • PHP / Ancient Necromancy

On this site, you'll find a mix of detailed tutorials and quick tips to keep from losing nights to stupid hiccups. Along the way, I will spam fanart and digressions regarding modern survivalism, personal projects, and tales of my antagonizing the animal kingdom.

This blog is LGBT Friendly

WARNING: the author of this blog has an unhealthy interest in women, and it is periodically reflected in the content shared. Most of the sick displays will be safe for work.

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